Wild Rift ADCs determine how much damage your team can output in fights and how quickly you can take objectives. Marksmen scale differently throughout the game, with some dominating early while others need time to reach their power spikes. This tier list ranks ADC champions based on their performance in the dragon lane, considering damage output, safety, scaling, and how well they fit into most team compositions.
Wild Rift ADC Tier List Rankings
Picking the right ADC for your rank and playstyle helps you carry games more consistently. This ranking focuses on how well each champion performs in solo queue where you can't always rely on perfect support synergy or team coordination.
Tier | Champions |
---|---|
S | Varus, Lucian, Xayah, Jhin, Corki, Kai'Sa |
A | Ashe, Miss Fortune, Jinx, Vayne, Samira, Sivir |
B | Tristana, Ezreal, Draven |
C | Twitch, Zeri, Caitlyn |
D | Kalista, Nilah |
S Tier ADCs: Best ADC Champions in WildRift

Varus
Varus brings strong poke damage throughout all game phases. His abilities let him deal damage from safe distances, which matters when you can't rely on your team to protect you. The ultimate provides reliable engage or disengage, giving you control over when fights happen. He scales well without needing excessive protection from teammates.
The range on his abilities means you can contribute to fights even when positioning isn't perfect. Varus works in most team compositions and doesn't require specific champions to function. Players who focus on landing skill shots and maintaining good positioning will find him effective.
Lucian
Lucian excels at laning phase and doesn't rely much on the support; however having a decent Nami while playing Lucian is always helpful. His mobility lets him dodge skill shots and reposition quickly during fights. He can snowball leads effectively when ahead.
The main strength is his ability to win the lane and create pressure early. His mid-game power spike is strong enough to close out games. Lucian works well when you have a support who can set up aggressive plays. The mobility makes him safer than immobile ADCs when facing assassins or divers.
Xayah
Xayah provides self-peel through her ultimate, making her one of the safest ADCs in team fights. She can avoid key abilities from assassins or divers by timing her abilities correctly. Her damage output scales well into the late game while maintaining threat in the mid game.
Her laning phase is solid without being oppressive. She can push waves quickly and has some poke through her abilities. The root from Bladecaller gives her additional safety beyond her ultimate. Xayah performs well even when your frontline isn't protecting you perfectly, since she has tools to survive on her own.
Jhin
Jhin operates differently from traditional ADCs with his four-shot reload mechanic. His fourth shot deals massive damage and guarantees critical strikes, creating windows where he out-trades other ADCs.
The traps provide vision and zone control, helping your team avoid ganks or control objectives. His ultimate lets him impact fights from extreme range, contributing even when not in the main battle. Jhin works in most team compositions and doesn't need specific setups to be effective. Players who understand his reload timing and positioning windows will perform well with him.
Corki
His package gives him strong roaming potential and team fight impact when timed correctly. The poke from missiles provides consistent damage outside of all-ins. He scales well while having a decent early game. His damage output stays relevant throughout the game. Corki fits into most team compositions and provides magic damage when teams lack it elsewhere. He requires mana management, but rewards players who can balance ability usage with auto attacks.
Kai'Sa
Her mobility through Supercharger and ultimate lets her reposition aggressively or defensively. She scales extremely well into the late game while having enough early power to survive the laning phase. Her abilities give her strong burst damage once she completes items. She requires good decision-making about when to use ultimate, but offers high carry potential when played correctly.
A Tier ADCs

The A tier consists of solid ADCs that perform well but come with notable trade-offs compared to S tier options. Ashe has exceptional utility through constant slows and a global stun ultimate, making her valuable even when not dealing the highest damage. Her weakness is the complete lack of mobility, forcing you to rely entirely on positioning since there's no escape when enemies get close. She works best when your team can protect you and follow up on your engages. Miss Fortune dominates team fights when she finds good ultimate positions. The problem is her vulnerability between ultimates and lack of mobility, requiring careful positioning to avoid interruptions during her channeled ability.
Jinx represents the classic hypercarry fantasy, scaling into one of the strongest late-game ADCs with her passive letting her clean up fights through movement speed and attack speed resets. However, her early game is noticeably weak, and she lacks any mobility outside her passive, making the laning phase difficult against aggressive opponents.
Vayne excels at shredding tanks through true damage and scales incredibly hard into late game, becoming nearly unstoppable with items. Her stealth and tumble make her slippery when played well. The trade-off is a terrible laning phase with short range and low early damage, requiring significant protection and time to become relevant.
Samira rewards aggressive play through her style rank system and ultimate that unleashes massive damage when conditions align. The inconsistency comes from needing to get close to deal damage, which doesn't always happen. She requires more coordination than most ADCs to reach full potential.
Sivir provides excellent wave clear and team utility through her ultimate, letting her safely farm and create map pressure. Her short range makes her vulnerable to poke and longer-range opponents, and without mobility beyond ultimate, she needs good positioning.
B Tier ADCs
The B tier contains ADCs that work in specific situations but have clear weaknesses that prevent them from competing with higher-tier options consistently. Tristana has strong all-in potential with her jump and explosive charge, plus her range increases with levels for late-game safety. She needs to snowball early leads through aggressive plays to maintain relevance, and mistiming her jump after committing often leads to death.
Ezreal provides safety through his blink and long-range poke, letting him farm from distance and avoid dangerous situations better than immobile ADCs. His ability-focused playstyle appeals to players who prefer skill shots over auto attacks. The problem is his lower sustained damage compared to traditional ADCs, making him worse at killing frontline or taking objectives quickly. He needs to land skill shots consistently to justify his pick, and when teams need a standard ADC for DPS, Ezreal often underperforms.
Draven deals more early and mid-game damage than almost any ADC when catching axes correctly, and his passive gold bonus lets him snowball leads harder than other marksmen. He wins most lanes through sheer damage advantage. The difficulty comes from the axe-catching mechanic making positioning harder since you must move to specific spots to catch axes. Missing catches or losing a fight removes his passive gold stacks, significantly hurting his snowball potential. Draven requires high mechanical skill and performs much worse when behind, making him inconsistent across games.
Conclusion
Focus on champions that don't require perfect team coordination in solo queue. ADCs with self-peel or mobility perform better when you can't guarantee your team will protect you. Champions like Xayah and Kai'Sa offer safety through their kits, making them more reliable than immobile options.
Consider your scaling needs based on game pace. If games typically end early in your rank, prioritize ADCs with strong early and mid game power like Lucian or Miss Fortune. If games go longer, scaling champions like Jinx or Vayne become better investments.
Match your champion to your support when possible. Some supports enable aggressive ADCs better while others work with safe scaling picks. Ashe pairs well with engage supports while Vayne needs protective supports.
Practice positioning before worrying about mechanical combos. Most ADC deaths come from poor positioning rather than failing to execute complex mechanics. Learning where to stand in fights matters more than perfect ability timing for most champions. S-tier ADCs generally offer more forgiveness for positioning mistakes through mobility or self-peel tools.