Roblox Raise Animals Tier List

Raise Animals lets you catch, raise, and collect animals from different habitats while building your own zoo. With over 40 animals available, choosing which ones to focus on can be confusing. Some animals earn more money, move faster, or have better health than others.

Many animals have special passive abilities that give you advantages while exploring. This Raise Animals tier list ranks every animal in the game based on their stats and passive abilities, helping you decide which ones are worth catching and raising on your farm.

Raise Animals Tier List: All Animal Rankings

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TierAnimals
SPhoenix, Orca, Savannah Ninja, Skeleton Horse, Medusa, Narwhal, Golden Lion
AHeadless Horse, Whale Shark, Chimpazini, Shark, Lion, Ambalabu, Ice Mammoth
BBallerina, Jack O Lantern, Polar Bear, Gargoyle, Wood Wood Do, Whale, Tiger, Tralala
CGorilla, Ghost, Seal, Crab, Turtle, Penguin, Jellyfish, Fish, Toucan
DGiraffe, Crocodile, Elephant, Walrus, Yak, Moose, Bat, Owl, Crow, Buffalo, Zebra, Snake, Ostrich, Tarantula
Raise Animals Tier List

Best Animals in Raise Animals

Phoenix

StatValue
HabitatJungle
RarityShine
Money$14,500
Speed30-35
Health2 Hearts
PassiveRevives after crashing; grants +200% movement speed and immunity for 10 seconds after revival

Phoenix earns its top spot through incredible speed combined with a game-changing passive ability. The revival mechanic means you never lose momentum from crashes, and the temporary speed boost afterward lets you catch up quickly. The 30-35 speed range makes it one of the fastest base animals available. While the $14,500 money generation is excellent, the passive ability provides more value than raw stats alone. .

Orca

StatValue
HabitatOcean
RarityRainbow
Money$1,800
Speed30-33
Health2 Hearts
PassiveEvery 30 seconds, summons two Spectral Orcas for 15 seconds that destroy obstacles and slow nearby animals for three seconds. Spectral Orcas travel at 1.5x your current speed

Orca combinesspeed with an incredibly useful passive ability. The Spectral Orcas clear paths automatically and slow down competing animals, making catching easier. Money generation sits at $1,800, which is lower than some options but the passive more than compensates.

Savannah Ninja

StatValue
HabitatSavannah
RarityExclusive
Money$15,000
Speed29-34
Health2 Hearts
PassiveEvery 12 seconds, teleports you past an obstacle (can activate five times in a row before refreshing)

Savannah Ninja offers the most reliable obstacle-skipping ability in the game. The teleport passive activates frequently and chains five times, letting you bypass entire obstacle clusters. Speed ranges from 29-34, which is decent. The $15,000 money generation ranks among the highest available.

Skeleton Horse

StatValue
HabitatHalloween 2025
RarityExclusive
Money$26,000
Speed24-29
Health4 Hearts
PassiveEvery 15 seconds, charges for 10 seconds: can destroy obstacles and eat animals

Skeleton Horse generates the second-highest money at $26,000 and has maximum health with 4 hearts. The charge ability destroys everything in your path for 10 seconds, clearing routes and eating animals. While 24-29 speed is slower than top-tier options, the 4 hearts compensate by preventing crashes from slowing you down.

Medusa

StatValue
HabitatOcean
RarityExclusive
Money$22,500
Speed22-26
Health4 Hearts
PassiveStuns Animals in a 180-degree cone. Gains 5% Speed and two seconds of obstacle break per target hit

Medusa scales power through her stunning ability. Each stunned animal grants speed bonuses and obstacle-breaking capability, creating snowball effects.

Narwhal

StatValue
HabitatTundra
RarityRainbow
Money$1,450
Speed27-32
Health2 Hearts
PassiveHitting obstacles breaks them, giving you a short dash

Narwhal turns obstacles from problems into advantages. Every obstacle hit grants a dash instead of slowing you down. The 27-32 speed range is outstanding for base stats. Money generation at $1,450 is lower but the passive changes how you navigate maps entirely.

Golden Lion

StatValue
HabitatJungle
RarityShine
Money$12,500
Speed28-32
Health2 Hearts
PassiveSlows nearby animals and increases Speed by 5% for every 10 animals eaten

Golden Lion scales infinitely through eating animals. Each 10 animals consumed grants permanent 5% speed increases with no cap. The base 28-32 speed is already excellent before bonuses. Slowing nearby animals makes catching them easier while building your speed stacks.

A Tier Animals

AnimalHabitatRarityMoneySpeedHealthPassive
Headless HorseHalloween 2025Shine$30,00023-283 HeartsCharges for 10 seconds every half-minute, destroying Animals and obstacles alike
Whale SharkOceanShine$15,50018-223 HeartsEvery 14 seconds, creates a 5-second vortex that slows nearby animals by 30 seconds. Gains 40% Speed for four seconds and can break obstacles while empowered
ChimpaziniUnknownRainbow$1,25025-293 HeartsGains 10% more speed in the Jungle; can destroy obstacles every eight seconds
SharkOceanLegendary$1,00026-282 HeartsNone
LionJungleRainbow$1,35022-282 HeartsGains 5% Speed for every 10 animals eaten
AmbalabuUnknownLegendary$1,20023-272 HeartsCurses other Animals to make them slow down
Ice MammothTundraShine$13,00018-202 HeartsFreezes the ground it covers, slowing other animals down

A Tier animals provide excellent performance with either strong stats or useful passives. Headless Horse generates the highest money at $30,000 but has slower speed and longer passive cooldowns.

B Tier Animals

AnimalHabitatRarityMoneySpeedHealthPassive
BallerinaUnknownLegendary$1,25022-262 HeartsSpins to charge up speed; while Ballerina is running, you become immune
Jack O LanternHalloween 2025Rainbow$5,00020-213 HeartsCurses other Animals within 18 Studs and slows them down by 20%
Polar BearTundraLegendary$99920-262 HeartsCan break ice structures every 20 seconds
GargoyleHalloween 2025Legendary$4,00020-252 HeartsSpawns a small Gargoyle Guardian who protects you from crashing once
Wood Wood DoUnknownRainbow$1,10020-242 HeartsMay randomly hit and kill a creature; if the targeted Animal dies, receives a 5-second Speed boost and renders you invincible for 2 seconds
WhaleOceanLegendary$1,10018-222 HeartsNone
TigerJungleEpic$40021-252 Hearts70% increase in Speed when close to a target and activates a pounce
TralalaUnknownLegendary$1,00018-242 HeartsChanges speed every few seconds; renders you invincible for 0.5 seconds

C Tier Animals

AnimalHabitatRarityMoneySpeedHealthPassive
GorillaJungleLegendary$50018-242 HeartsCan break through obstacles every 20 seconds
GhostHalloween 2025Epic$50018-212 HeartsNone
SealOceanRare$40020-261 HeartNone
CrabOceanEpic$40020-221 HeartNone
TurtleOceanEpic$40016-201 HeartNone
PenguinTundraEpic$35014-181 HeartNone
JellyfishOceanRare$30020-241 HeartNone
FishJungleBasic$20020-211 HeartNone
ToucanJungleRare$20019-231 HeartNone

C Tier animals have mediocre stats across the board. Most lack passive abilities entirely, offering only baseline performance. These work fine when starting but should be replaced quickly. The low money generation and single heart health make them weak long-term options.

D Tier Animals

AnimalHabitatRarityMoneySpeedHealthPassive
GiraffeSavannahEpic$50012-141 HeartNone
CrocodileJungleLegendary$48013-172 HeartsEats Animals directly ahead of it on the map
ElephantSavannahEpic$3207-92 HeartsDestroys trees and rocks without slowing down every 15 seconds
WalrusTundraEpic$30011-151 HeartGains 10% stacking speed on snow up to 40%. Bonus fades when off the ice or snow
YakTundraRare$18017-211 HeartNone
MooseTundraRare$15015-191 HeartNone
BatHalloween 2025Rare$20015-181 HeartNone
OwlHalloween 2025Rare$20016-191 HeartNone
CrowHalloween 2025Rare$20016-191 HeartNone
BuffaloSavannahBasic$13020-251 HeartNone
ZebraSavannahBasic$12518-221 HeartNone
SnakeOceanBasic$12016-201 HeartEvery 10 seconds, this Animal gains a sudden 50% Speed boost for two seconds
OstrichSavannahBasic$10018-201 HeartNone
TarantulaHalloween 2025Epic$2515-202 HeartsNone

D Tier animals have severely limiting stats. Giraffe and Elephant move extremely slowly despite passives. Crocodile only eats animals directly ahead, making the ability hard to use. These animals should only be used at the very beginning before catching anything better.